Pokémon X and Y
Pokémon X and Pokémon Y are 2013 role-playing video games developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo 3DS. They are the first installments in the sixth generation of the main Pokémon video game series. First announced in January 2013 by former Nintendo president Satoru Iwata through a special Nintendo Direct, Pokémon X and Pokémon Y were released worldwide in October 2013, making them the first Nintendo-published retail games to have a simultaneous global release in all key regions.
As with previous installments, both games follow the journey of a young Pokémon trainer and friends, as they train Pokémon. This time, the games take place in the Kalos region—based on France—with the objective being to thwart the schemes of the nefarious criminal organization Team Flare, all while attempting to challenge the Pokémon League Champion. X and Y introduced 72 new Pokémon species, and includes new features such as the new Fairy-type, character customization, updated battle and training mechanics, and completely rendered polygonal 3D graphics as opposed to the sprites used in previous generations. A new form of Pokémon evolution, known as "Mega Evolution," allows players to further evolve many species of fully evolved Pokémon, with 30 of these evolutions available in these games. Both titles are independent of each other, but feature largely the same plot, and while each can be played separately, trading Pokémon between the two games is, as with past titles, necessary in order for a player to obtain every Pokémon species.
X and Y received positive reviews from critics, who praised the advancements in the gameplay and innovations that the developers brought to the franchise. The games' visuals and transition to 3D models were well received by critics, though the games' story received criticism. The highly anticipated games were a commercial success, selling four million copies worldwide in the first weekend, beating their predecessors Pokémon Black and White's record and making them the fastest-selling games on the 3DS. As of 31 March 2021, a combined total of 16.53 million copies have been sold, making X and Y the second best-selling games on the system after Mario Kart 7.
Pokémon X and Y are role-playing video games with adventure elements, presented in a third-person, overhead perspective. They are also the first Pokémon games to include 3D functions compatible with the consoles in the Nintendo 3DS family. The player controls a young trainer who goes on a quest to catch and train creatures known as Pokémon and win battles against other trainers. By defeating opposing Pokémon in turn-based battles, the player's Pokémon gain experience, allowing them to level up and increase their battle statistics, learn new moves, and in some cases, evolve into more powerful Pokémon. Alternatively, players can capture wild Pokémon found during random encounters by weakening them in battle and catching them with Poké Balls to be added to the player's party. Players are also able to battle and trade Pokémon with other human players using the Nintendo 3DS's internet features, which were enhanced in the sixth generation games. Like with previous games in the series, certain Pokémon are only obtainable in either X or Y, keeping players encouraged to trade with others in order to obtain all Pokémon.
Pokémon X and Y are the first titles in the main series presented in fully 3D polygonal graphics, allowing for more interactivity with the overworld and more dynamic action during battles. Players are also able to customize their Pokémon trainer's appearance, choosing gender, skin tone and hair color at the start of the game, and can later acquire outfits and accessories in-game to change their character's look. Joining the previous generations of Pokémon are all new species, such as the new starter Pokémon; Chespin, Fennekin and Froakie, and the Pokémon that are, within the fictional Pokémon world, described as legendary Pokémon, namely Xerneas, Yveltal and Zygarde. Players will also be able to choose from one of the classic starter Pokémon from Pokémon Red and Blue later on in the game. The new Fairy-type is introduced for both new and old Pokémon, the first new type added to the series since Pokémon Gold and Silver. The game's developers stated the addition was used to balance the Dragon-type.
A new element in the series is Mega Evolution, in which fully evolved Pokémon, such as Mewtwo and Lucario, can use special items called "Mega Stones" to temporarily evolve further into Mega Evolved forms during battle, with a couple of Pokémon having more than one possible Mega form available. Also introduced are Sky Battles, and Horde Encounters. The former are mid-air trainer battles that only airborne Pokémon can participate in; these were added to show off the game's 3D-capabilities and provide a new perspective of battling. The latter are one-versus-five wild encounters designed to be more difficult than standard one-versus-one wild battles. Pokémon-Amie lets players interact with their Pokémon using the 3DS' touchscreen and camera, playing with them and giving them treats to strengthen their bonds between trainer and Pokémon, ultimately affecting the way the Pokémon act during battle. Super Training features various minigames that help build the base stats of the player's Pokémon, which in turn unlocks training bags that can be used by Pokémon to grow stronger on their own.
Connectivity to other devices
Along with the many additions that X and Y introduced, various improvements to the communication features were also implemented. Using the Player Search System (PSS), players can encounter and keep track of various online players, including strangers, allowing them to easily initiate battles or trades. The Holo Caster allows the player to receive messages and updates from NPCs via StreetPass and SpotPass. Wonder Trade is a new trading feature which allows players to trade one of their Pokémon in exchange for a random one from another player. Other features include O-Powers, temporary powers that can increase stats and can be exchanged with other players, and improvements to the Global Trade System, allowing players to request Pokémon they have not encountered. At certain points in the game, players will be able to take in-game screenshots, which they can then share on the Pokémon Global Link website.
Pokémon Bank is an optional paid cloud storage service that allows players to store up to 3,000 Pokémon online to be shared amongst whichever physical or downloaded copies of the games they own. Another application called Poké Transporter allows players to upload Pokémon owned in Pokémon Black, White, Black 2, and White 2 to Bank, which can then be imported into X and Y. There are plans to use these applications for future games in the series. These applications, announced for release on 27 December 2013, were postponed to 5 February 2014, due to the volume of traffic on the Nintendo Network service.
The games take place in the star-shaped Kalos region, one of many such regions across the fictional Pokémon world. Centered around beauty, the region is heavily inspired by Metropolitan France and, to a lesser extent, Europe as a whole. Many locations and landmarks across Kalos have real-world inspirations, including Prism Tower (Eiffel Tower), the Lumiose Art Museum (the Louvre) and the stones outside Geosenge Town (Carnac stones). Wild Pokémon inhabit every corner of the Kalos region, many of which are only known to appear in this area.
Similar to previous Pokémon games, X and Y both follow a linear storyline whose main events occur in a fixed order. The protagonist of Pokémon X and Y is a child who just moved to a small town called Vaniville Town with their mother. They soon befriend four trainers—Shauna, Tierno, Trevor and their rival Calem or Serena,—all of whom were called to meet Professor Sycamore who is the leading professor in the Kalos region in Lumiose City, the main city of Kalos. Receiving either Chespin, Fennekin or Froakie as their starter Pokémon from Tierno, the player begins their adventure. Along the way, they learn of Pokémon Gyms and receive their first badge for defeating Viola, the Santalune City Gym Leader. Thereafter, they encounter Sina and Dexio, assistants of Sycamore, who brings them to the professor himself; however, once in Lumiose City they discover the area to be suffering from a partial power outage. Upon meeting Sycamore in Lumiose City, the player is informed of Mega Evolution and he requests they travel across Kalos and uncover the mysteries behind it. He provides them with one of the Kanto region starter Pokémon and their respective Mega Stone. Before leaving Lumiose City, the player encounters an imposing man named Lysandre who desires a more beautiful world.
Continuing their journey, the player encounters the villainous Team Flare, whose goals at first seem to be geared towards making money off of Pokémon. Later encounters with Team Flare reveal their true goal to be the annihilation of humanity to return the world to a pristine, more beautiful state. In Shalour City, the player learns how to use Mega Evolution from the Mega Evolution guru Gurkinn and his granddaughter Korrina, who is the Gym Leader of Shalour City. Defeating Korrina in a special Mega Evolution battle using Lucario, the player is given the ability to freely use Mega Evolution. The player then continues their journey, defeating Gym Leaders and stopping various schemes carried out by Team Flare. In the Lumiose Badlands, the player defeats Team Flare during their attempt to steal energy from the region's power plant and restores power to all of Lumiose City. Once the player obtains their seventh badge, they, and the rest of Kalos, are addressed by Lysandre through the Holo Caster (a holographic communication device); Lysandre informs them of the fact that he is the leader of Team Flare and intends to destroy humanity.
Following hints from friends and locals, the player discovers Team Flare's secret lab under a café in Lumiose City where they formally meet a 9-foot (2.7 m) tall man named AZ; he is revealed to be the 3,000-year-old king who once used the "ultimate weapon"—the same device and weapon of mass destruction Lysandre plans to use—which utilized energy from the legendary Pokémon Xerneas or Yveltal to end a war in Kalos. AZ's decision to use the ultimate weapon was motivated by his desire to revive the Pokémon he loved the most, a variant of the Pokémon Floette, although the Pokémon was disgusted with his choice to use the ultimate weapon and left him. This war 3,000 years ago set in motion the events necessary to create Mega Evolution by inadvertently infusing excessive energy into an asteroid. Alongside Shauna and Calem or Serena, the player sets out to stop Team Flare and Lysandre at their second base in Geosenge Town, the location of the ultimate weapon. Upon reaching the core of the weapon, the player discovers a dormant Xerneas or Yveltal which suddenly awakens with their appearance. They capture the legendary Pokémon and proceed to bring an end to Lysandre's plans after defeating him in battle one final time. After the battle, Lysandre will use the ultimate weapon to destroy the ultimate weapon. The player, Shauna, and Calem or Serena, make their escape from the base before this can happen.
With the defeat of Team Flare, the player resumes their journey and obtains their eighth and final Gym Badge, enabling them to challenge the Elite Four—the most powerful trainers in Kalos. They traverse Victory Road and reach the Kalos Pokémon League to begin their final challenge. Once they overcome the Elite Four, the player faces and defeats Champion Diantha, making the player the new Champion of Kalos. A parade is organised by Professor Sycamore to celebrate the player's role in saving the Kalos region and becoming the new champion. AZ battles the player during the parade, recognising the player's strength and what it means to be a Pokémon Trainer. His Floette then returns to him and they are reunited for the first time in 3,000 years.
Development of Pokémon X and Y began in 2010. Director Junichi Masuda revealed the three main themes of X and Y to be beauty, bonds, and evolution. Beauty was the core focus and Masuda considered France to be a prime example of such; he sent a team to the country for study in 2011. Flowers were integrated into many routes across the game for visual aesthetics, something not done in previous iterations of Pokémon, and for unique wild Pokémon encounters. With the games taking place in a region based on France, design inspiration stemmed more from European culture. The legendary trio of Xerneas, Yveltal and Zygarde have their roots in Norse mythology, for example. More focus than usual was placed on giving new Pokémon unique elements for this generation. The titles X and Y, representing the x-axis and y-axis—also reflecting different forms of thinking—were chosen early in development. The simplicity of the names was also related to the simultaneous worldwide release of the games. Additionally, designers sought to make the Pokémon names the same in every country whenever possible. Masuda expressed that this effort proved exceptionally difficult as the names have to feel fitting to their physical appearance and not infringe upon any rights.
A major design change for the franchise was the shift from two-dimensional sprites to three-dimensional polygons. This required a larger development team than previous games, with more than 500 people involved with the games' development, inclusive of localization teams. Emphasis was placed on retaining the iconic style of Pokémon art director Ken Sugimori who has been designing Pokémon and creating the franchise's official artwork since Red and Green in 1996. At the request of Masuda, the shapes "X" and "Y" were used as the framework for the boxart legendary Pokémon, Xernas and Yveltal. Normally, Sugimori designs the legendary Pokémon by himself; however, he required assistance from designer Yusuke Ohmura to create Xerneas and Yveltal. Finalization of their designs took about 18 months, 3 times longer than normal. Manga artist Hitoshi Ariga was requested to assist in creating Pokémon for X and Y; Ariga ultimately designed ten species for the games.
The game's score was composed by Shota Kageyama, Minako Adachi, Hitomi Sato, Junichi Masuda, Go Ichinose, and Morikazu Aoki. This was the first usage of the Nintendo 3DS's sound capabilities for the Pokémon series, and Masuda expressed delight over improved sound quality and expression. Similar to the theme of X and Y themselves, the soundtrack of the games were designed to emphasize beauty. Kageyama sought inspiration from the music of France as well; however, he indicated hesitation in making the music sound too French. During an interview with Famitsu magazine, Masuda stated that the Japanese harp was used in place of an accordion in certain situations to avoid giving off excessive French vibes. Additionally, Kageyama cited Masuda himself as inspiration for his work. Although working primarily as the director for X and Y, Masuda composed the games' battle themes. In discussing Battle! (Gym Leader), Masuda stated he wanted to try a new approach and added techno themes.
The official soundtrack consisting of 212 songs, titled Nintendo 3DS Pokémon X-Y Super Music Collection, was released on 13 November 2013. The album debuted at number 12 on "Top Albums Chart" and number 3 on the "Independent Albums Chart" of Billboard-Japan. The soundtrack was released digitally worldwide on November 20 through iTunes as Pokémon X & Pokémon Y: Super Music Collection. The soundtrack debuted at 104 on the Billboard 200, and peaked at number 5 on the Billboard soundtracks chart. Jim Sterling of Destructoid praised the music as "utterly lovely", noting "the quieter tunes are legitimately beautiful".
Pokémon X and Y were announced by Satoru Iwata through a Nintendo Direct on 8 January 2013. A first for the main series of Pokémon titles, X and Y were released worldwide on October 12, 2013. Following widespread selling of the titles prior to their release date in Brazil, Nintendo warned game retailers that they would be penalized if they continued to break street date. A store in Bournemouth, United Kingdom, reportedly started selling the games on October 11. This initiated a domino effect and several other United Kingdom retailers began selling the game early.
A special Nintendo 3DS XL depicting Xerneas and Yveltal in blue or red colors was released in North America and Europe on 27 September 2013, and in Japan on 12 October 2013. Japan also received a premium gold version depicting Xerneas on the front, and Yveltal and the three starters on the back with either X or Y pre-installed. On 2 October 2013, The X Factor UK series 9 semifinalists Union J revealed via their social media outlets that they would be involved in the British release of X and Y. For a limited time starting from the game's release on 12 October 2013, until 15 January 2014, players could download a special Torchic, possessing its hidden ability "Speed Boost" and a Blazikenite that allows players to utilize the new Mega Evolution game mechanic to evolve Blaziken to Mega Blaziken. Between 1–31 March 2014, North American Club Nintendo members could get a free download code for Pokémon X or Y as long as they registered a Nintendo 2DS, 3DS or 3DS XL and one of six qualifying games. However, any products registered before this time were said to be ineligible.
In promoting the game's new Mega Evolution feature, Mega Mewtwo Y (then known as "Awakened Mewtwo") was featured in a special episode of the anime titled "Mewtwo: Prologue to Awakening" and then the film ExtremeSpeed Genesect: Mewtwo Awakens, released in Japan on 13 July 2013. Mega Evolution was also featured in the TV special Pokémon Origins, which was a re-telling of the original Pokémon Red and Blue games, and included a surprise appearance of Mega Charizard X. The upcoming season of the Pokémon anime series based on these games, titled Pokémon the Series: XY, began airing in Japan on 17 October 2013, and was previewed in North America and Europe on 19 October 2013.
|Nintendo World Report||8/10|
Pokémon X and Y were both released to positive reception, garnering "generally favorable reviews" according to review aggregator Metacritic. The positive reception allowed X and Y to claim the 15th and 13th highest-rated games on the Nintendo 3DS, respectively. The Japanese magazine Weekly Famitsu awarded the game a near-perfect score, earning it the publication's Platinum Award. This made them the second-highest rated Pokémon titles by the magazine, behind only the perfect score awarded to Pokémon Black and White. The games received universal praise for the transition to 3D graphics, enhanced visuals, and integration of online play. Edge magazine reviewers described the visuals as "rich in detail and flavour, from the stately majesty of the affluent areas to a dilapidated, overgrown hotel whose only guests are squatting punks". Simon Parkin of Eurogamer similarly complimented the game's "smooth and natural" transition to 3D, declaring that "Pokémon X & Y is the finest expression of Satoshi Tajiri's obsessive vision yet."
IGN reviewer Jose Otero found that the game was "a successful transition to a 3D world", calling it "an even more social, beautiful, and strategic game" compared to its predecessors, adding that many of the new Pokémon's 3D models and animations complemented their individual species' personalities, and that the new Mega Evolutions were "similarly impressive". He also praised the faster pace of the early game, with X and Y providing a wide range of Pokémon to catch within the first hour of gameplay. While Game Informer reviewer Kyle Hilliard found the title's gameplay additions to be mostly positive, "[making] everything more inviting, attractive, and fun", the magazine also felt that they ultimately did not "break the mold" of what players expected from the franchise. Ernest Cavalli at Joystiq and Griffin McElroy at Polygon both praised the gameplay, with Cavalli calling it "hands-down the best in the series", and that the game could be enjoyed equally by both veterans and newcomers to the franchise. Daan Koopman from Nintendo World Report also gave positive reviews about the 3D graphics, music, characters, and the changes to battles, but criticized the inconsistencies in the presentation overall and found the new battle types not that exciting. Parkin indicated that the original appeal of the series—catching every Pokémon—"remains resolutely undiminished after all this time." Conversely, Edge claimed some of the series' "original magic had been lost across so many iterative updates" and criticized its unsteady framerate in 3D mode.
With the updated Player Search System (PSS) present at all times on the touchscreen, providing a seamless transition from solo play to player-to-player battles and trades, integration of online play was praised as "masterly" by Parkin. McElroy described it as "completely interconnected experience, which is exactly how Pokémon is meant to be played". Otero proclaimed the PSS "makes Pokémon X and Y feel dramatically new and more modern". The optional aspects of Pokémon-Amie and Super Training had mixed reception. Hilliard described the minigames of Super Training as forgettable. McElroy viewed these aspects as positively reinforcing bonds between trainers and their Pokémon, with Pokémon-Amie making them seem more like pets. Otero praised Super Training for making competitive training more accessible to players.
In contrast to the praise for the games' visuals, the story was poorly received. Otero described the story and character personalities as "pretty disappointing for a predominantly single-player RPG." McElroy described the campaign as "rigidly formulaic". However, Hilliard called some of the interactions with non-playable characters "bizarre... and often entertaining". Parkin criticized it as "thin and melodramatic" and "sometimes jarringly preachy". They also considered some of the games' puzzles to be clumsy. The layout of the Kalos region itself was described as disappointingly straightforward for players who enjoy exploring but inviting to new players in the franchise. This ease of access was exemplified through subtle additions and changes to gaining experience. More readily available experience allowed players to use more Pokémon throughout the campaign and rotate through a team greater than six.
According to Media Create sales data, over 1.26 million copies of Pokémon X and Y were pre-ordered in Japan, not including copies bundled with Nintendo 3DS hardware, making it the most reserved Nintendo 3DS title to date in the region. Within three days of release, the games sold a record 2.09 million retail copies in Japan. Over 4 million copies of the games were sold worldwide in the first weekend, making X and Y the fastest–selling game on the 3DS. At the time, they were the fastest-selling 3DS titles in the Americas, but were later surpassed by Pokémon Sun and Moon. Within three months of release, by December 2013, the games were the best-selling titles for the 3DS with 11.61 million copies sold worldwide. They remained at the top through at least 2016, before being outsold by Mario Kart 7 in 2017. As of 31 March 2021, the games have sold 16.53 million units worldwide, making them the second best-selling games for the Nintendo 3DS behind Mario Kart 7 and just ahead of Pokémon Sun and Moon.
- Calem and Serena are the standard names given to the male and female player characters, respectively. The character not chosen by the player appears in-game as a rival.
- The legendary Pokémon used in the story and which later appears in front of the player is dependent upon the game. Xerneas appears in X while Yveltal appears in Y.
- Japanese: ポケットモンスター エックス, Hepburn: Poketto Monsutā Ekkusu, "Pocket Monsters: X"
- Japanese: ポケットモンスター ワイ, Hepburn: Poketto Monsutā Wai, "Pocket Monsters: Y"
- Kalos region (カロス地方, Karosu-chihō)
- Japanese: ニンテンドー3DS ポケモン エックス・ワイ スーパーミュージックコレクション, Hepburn: Nintendō Surī Dī Esu Pokemon Ekkusu Wai Sūpā Myūjikku Korekushon
- Otero, Jose (4 October 2013). "Pokemon X and Y Review". IGN. Ziff Davis. Archived from the original on 21 June 2016. Retrieved 26 June 2016.
- Hernandez, Patricia (12 October 2013). "Pokemon X Versus Pokemon Y: Which To Buy". Kotaku. Gawker Media. Archived from the original on 3 January 2018. Retrieved 2 January 2018.
- "ONM Blog: Trailer of the week: Pokemon X and Y". Official Nintendo Magazine. 19 May 2013. Archived from the original on 9 June 2013. Retrieved 24 May 2013.
- "『ポケットモンスター エックス・ワイ』最初のパートナーとなる3匹のポケモンと伝説のポケモン"ゼルネアス"、"イベルタル"が公開！ - ファミ通.com". Famitsu (in Japanese). 15 January 2013. Archived from the original on 5 February 2013. Retrieved 15 January 2013.
- O'Mara, Matthew. "Meet Xerneas and Yveltal, two new legendary Pokémon". Financial Post. Archived from the original on 5 February 2013. Retrieved 9 January 2013.
- Futter, Mike (4 September 2013). "Pokemon X: Original Starters Get Mega Evolutions In X & Y Trailer". Game Informer. GameStop. Archived from the original on 7 September 2013. Retrieved 11 September 2013.
- Reynolds, Matthew (20 September 2013). "Pokemon X and Y won't receive online patches to rebalance moves, types". Digital Spy. Hearst Magazines. Archived from the original on 29 October 2013. Retrieved 26 October 2013.
- Fahey, Mike (9 August 2013). "Here's How Pokemon X And Y's New Mega Evolutions Work". Kotaku. Gawker Media. Archived from the original on 29 October 2016. Retrieved 15 February 2018.
- Fahey, Mike (13 September 2013). "Mega Mewtwo X Is Cool. More Gender-Specific Pokemon Forms Are Cooler". Kotaku. Gawker Media. Archived from the original on 4 January 2018. Retrieved 15 February 2018.
- Masuda, Junichi; Yoshida, Hironobu (19 September 2013). "Pokemon X/Y: WHY?! Director Masuda himself answers!". GamesRadar (Interview). Interviewed by Zach Betka. Future plc. Archived from the original on 9 August 2017. Retrieved 15 February 2018.
- "Pokemon X and Y's Horde Battles and Sky Battles revealed". Polygon. Vox Media. 11 June 2013. Archived from the original on 26 August 2013. Retrieved 4 September 2013.
- "A Brief Look At Pokemon Amie And Super Training In Pokémon X And Y - Siliconera". Siliconera. Curse. 12 October 2013. Archived from the original on 3 January 2018. Retrieved 2 January 2018.
- McElroy, Griffin (11 June 2013). "Pokemon X and Y's Player Search System announced, allows for easier multiplayer". Polygon. Vox Media. Archived from the original on 3 January 2018. Retrieved 2 January 2018.
- Hernandez, Patricia (19 December 2014). "The Pokémon Players Who Want To Save Christmas". Kotaku. Gawker Media. Archived from the original on 22 December 2016. Retrieved 2 January 2018.
- Smith, Carly (17 October 2013). "Pokemon Global Link Launches Features for Pokemon X and Y". The Escapist. Enthusiast Gaming. Retrieved 20 August 2020.
- "Banco Pokémon y Poké Trasladador". Nintendo. 27 December 2013. Retrieved 17 January 2014.
- Campbell, Colin (5 July 2013). "How France inspired Junichi Masuda in making Pokémon X and Y". Polygon. Vox Media. Archived from the original on 23 June 2016. Retrieved 22 June 2016.
- Watts, Steve (23 October 2013). "How Europe inspired Pokemon X and Y's creature designs". Shacknews. GameFly. Archived from the original on 19 July 2016. Retrieved 30 January 2016.
- O'Farrell, Brad (10 April 2015). "How Pokemon's world was shaped by real-world locations". Polygon. Vox Media. Archived from the original on 24 June 2016. Retrieved 22 June 2016.
- Hernandez, Patricia (22 December 2014). "Pokémon's Ridiculous Timeline, Explained In A Single Image". Kotaku. Gawker Media. Archived from the original on 12 June 2016. Retrieved 22 June 2016.
- "Characters: AZ". Pokémon. 2013. Archived from the original on 22 June 2016. Retrieved 22 June 2016.
- Hernandez, Patricia (21 November 2014). "One Big Reason To Finish The New Pokémon Games". Kotaku. Gawker Media. Archived from the original on 13 June 2016. Retrieved 22 June 2016.
- Masuda, Junichi; Yoshida, Hironobu (24 September 2013). "Pokémon X and Y Interview with Game Freak" (Interview). Interviewed by Justin Berube and Josh Max. Nintendo World Report. Archived from the original on 26 January 2016. Retrieved 30 January 2016.
- Masuda, Junichi; Yoshida, Hironobu (20 September 2013). "Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS" (Interview). Interviewed by Katy Ellis. Nintendo Life. p. 2. Archived from the original on 5 March 2016. Retrieved 30 January 2016.
- Lucas Sullivan (8 February 2014). "17 Pokemon based on real-world mythology". GamesRadar. Future plc. Archived from the original on 5 March 2016. Retrieved 30 January 2016.
- Masuda, Junichi; Ishihara, Tsunekazu (10 October 2013). "Pokémon X & Pokémon Y: Simultaneous Worldwide Release-A First for the Series" (Interview). Iwata Asks. Interviewed by Satoru Iwata. Nintendo. p. 2. Archived from the original on 25 July 2015. Retrieved 1 February 2016.
- Masuda, Junichi; Yoshida, Hironobu (20 September 2013). "Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS" (Interview). Interviewed by Katy Ellis. Nintendo Life. p. 1. Archived from the original on 29 February 2016. Retrieved 30 January 2016.
- Masuda, Junichi; Ishihara, Tsunekazu (10 October 2013). "Pokémon X & Pokémon Y: Simultaneous Worldwide Release-A First for the Series" (Interview). Iwata Asks. Interviewed by Satoru Iwata. Nintendo. p. 1. Archived from the original on 25 July 2015. Retrieved 1 February 2016.
- Plunkett, Luke (24 May 2011). "The Man Who Creates Pokémon For a Living". Kotaku. Gawker Media. Archived from the original on 25 October 2015. Retrieved 30 January 2016.
- Masuda, Junichi; Yoshida, Hironobu (19 September 2013). "Men are from Mars, Pokemon X and Y are from France". IGN (Interview). Interviewed by Heidi Kemps. Ziff Davis. Archived from the original on 15 December 2015. Retrieved 30 January 2016.
- Gifford, Kevin (23 October 2013). "How Game Freak built the new creatures and 3D models of Pokemon X and Y". Polygon. Vox Media. Archived from the original on 24 June 2016. Retrieved 28 June 2016.
- Hernandez, Patricia (25 September 2013). "Pokemon Hasn't Really Felt Exciting In A Long While...Until Now". Kotaku. Gawker Media. Archived from the original on 26 September 2013. Retrieved 1 February 2013.
- Devore, Jordan (15 November 2013). "Here's the guy to thank for some of the best new Pokemon". Destructoid. Archived from the original on 12 September 2015. Retrieved 30 January 2016.
- "オリジナル特典付き『ポケットモンスター エックス・ワイ』のサウンドトラックCDを、ポケモンセンターでゲットしよう！｜ポケットモンスターオフィシャルサイト". Pokemon.co.jp. Archived from the original on 4 October 2013. Retrieved 4 October 2013.
- Sato (20 November 2013). "Pokémon X And Y Developers On The Importance of Balancing Sound And Music". Siliconera. Curse. Archived from the original on 6 August 2016. Retrieved 21 June 2016.
- "Top Albums Chat: The Week of November 25, 2013". Billboard. 25 November 2013. Archived from the original on 13 August 2016. Retrieved 21 June 2016.
- "Top Independent Albums and Singles: The Week of November 25, 2013". Billboard. 25 November 2013. Archived from the original on 4 March 2016. Retrieved 21 June 2016.
- Gilbert, Henry (20 November 2013). "Pokemon X and Y Weekly - The soundtrack hits iTunes... it's super effective". GamesRadar. Future plc. Archived from the original on 9 October 2016. Retrieved 20 June 2016.
- "Top 200 Albums: The Week of November 23, 2013". Billboard. 23 November 2013. Archived from the original on 13 October 2016. Retrieved 21 June 2016.
- "Top Soundtrack Albums: The Week of November 30, 2013". Billboard. 23 November 2013. Retrieved 21 June 2016.
- Sterling, Jim (11 October 2013). "Review: Pokemon X and Y". Destructoid. Archived from the original on 13 August 2016. Retrieved 21 June 2016.
- Gaston, Martin (8 January 2013). "Pokemon X and Y announced for 3DS in October 2013". GameSpot. Archived from the original on 12 March 2014. Retrieved 17 January 2014.
- Goldfarb, Andrew (11 June 2013). "E3 2013: Pokemon X & Y Release Date Announced". IGN. Ziff Davis. Retrieved 15 October 2013.
- "『ポケットモンスター エックス・ワイ』ニンテンドー3DSで2013年10月、世界同時発売【画像追加】". Famitsu. Archived from the original on 27 October 2016.
- Sarachik, Justin (12 October 2013). "Pokemon X and Y Release Date: Broken Street Dates Plague Launch, Available One Day Early in UK". The Christian Post. Archived from the original on 14 August 2016. Retrieved 21 June 2016.
- Correria, Alexa Ray (10 October 2013). "Pokemon X and Y early sellers will be penalized, says Nintendo". Polygon. Vox Media. Archived from the original on 30 June 2016. Retrieved 21 June 2016.
- Tach, Dave (11 October 2013). "UK retailer Game selling Pokemon X and Y early, says 'competitor' broke street date". Polygon. Vox Media. Archived from the original on 30 June 2016. Retrieved 21 June 2016.
- "Pokemon X and Y 3DS XL consoles — Xerneas and Yveltal Blue, Premium Gold". Official Nintendo Magazine. Archived from the original on 14 October 2013. Retrieved 4 September 2013.
- GameCentral (28 August 2013). "Limited Edition Pokémon X/Y 3DS XLs for Europe | Metro News". Metro.co.uk. Archived from the original on 6 September 2013. Retrieved 4 September 2013.
- "Union J and Pokemon! – UNION J OFFICIAL SITE – News". Unionjofficial.com. 2 October 2013. Archived from the original on 4 October 2013. Retrieved 3 October 2013.
- "Torchic Distribution". pokemonxy.com. Archived from the original on 9 February 2014. Retrieved 10 February 2014.
- Good, Owen (25 February 2014). "Club Nintendo Promotion Offers Free Pokémon X or Y in March". Kotaku. Gawker Media. Archived from the original on 28 February 2014. Retrieved 27 February 2014.
- "Cartoon Network to Run Pokémon the Movie: Genesect, XY Anime Sneak Peek — News — Anime News Network". Anime News Network. 6 September 2013. Archived from the original on 11 September 2013. Retrieved 10 September 2013.
- "Pokemon X for 3DS — GameRankings". GameRankings. Archived from the original on 12 October 2013. Retrieved 11 October 2013.
- "Pokemon Y for 3DS — GameRankings". GameRankings. Archived from the original on 12 October 2013. Retrieved 11 October 2013.
- "Pokemon X for 3DS Reviews — Metacritic". Metacritic. Archived from the original on 21 January 2018. Retrieved 26 June 2016.
- "Pokemon Y for 3DS Reviews — Metacritic". Metacritic. Archived from the original on 21 January 2018. Retrieved 26 June 2016.
- "Pokémon X/Y review". Edge. 4 October 2013. Archived from the original on 29 October 2014. Retrieved 26 June 2016.
- Parkin, Simon (4 October 2013). "Pokemon X & Y Review". Eurogamer. Gamer Network. Archived from the original on 21 June 2016. Retrieved 26 June 2016.
- Romano, Sal (9 October 2013). "Famitsu Review Scores: Issue 1297". Gematsu. Archived from the original on 3 March 2016. Retrieved 26 June 2016.
- Hilliard, Kyle (4 October 2013). "Seeing Pokemon From A New Angle". Game Informer. GameStop. Archived from the original on 21 August 2016. Retrieved 26 June 2016.
- Ramsay, Randolph (4 October 2013). "Pokémon X/Y Review". GameSpot. GameSpot. Archived from the original on 1 August 2014. Retrieved 29 July 2014.
- Cavalli, Ernest (4 October 2013). "Pokemon X Y review: I want to be the very best". Joystiq. Archived from the original on 4 March 2015. Retrieved 26 June 2016.
- Koopman, Dan (4 October 2013). "Time to hit the road and head to Kalos for the newest entry in the Pokemon series!". Nintendo World Report. Archived from the original on 12 October 2013. Retrieved 26 June 2016.
- McElroy, Griffin (12 October 2013). "Pokemon X and Pokemon Y Review: New Life". Polygon. Vox Media. Archived from the original on 23 June 2016. Retrieved 27 June 2016.
- "Best 3DS Video Games of All Time". Metacritic. 2016. Archived from the original on 28 June 2016. Retrieved 26 June 2016.
- Funk, John (8 September 2010). "Pokemon Black & White Grab Rare Perfect Score from Famitsu". The Escapist. Archived from the original on 17 August 2011. Retrieved 26 June 2016.
- McWhertor, Michael (18 November 2013). "Spike VGX 2013 award nominees announced". Polygon. Retrieved 17 June 2020.
- Martin, Liam (24 October 2014). "Dark Souls 2 voted Game of the Year at Golden Joystick Awards 2014". Digital Spy. Hearst UK. Retrieved 20 August 2020.
- "『ポケットモンスターエックス・ワイ』 メガリザードンXの存在が明らかに！ 予約本数もニンテンドー3DSソフト史上最多となる126万本を突破". Famitsu (in Japanese). 2 October 2013. Archived from the original on 5 October 2013. Retrieved 4 October 2013.
- Ashcraft, Brian (22 November 2016). "In Japan, Pokémon Sun And Moon Didn't Outsell Pokémon X/Y At Launch". Kotaku. Gawker Media. Archived from the original on 25 January 2018. Retrieved 15 February 2018.
- Rose, Mike (15 October 2013). "Pokemon X & Y sell 4M copies in first weekend". Gamasutra. Think Services. Archived from the original on 19 October 2013. Retrieved 16 October 2013.
- Whitehead, Thomas (21 November 2013). "Nintendo Infographic Shows Off Phenomenal Pokémon X & Y Sales Records". Nintendo Life. Archived from the original on 10 December 2013. Retrieved 17 January 2014.
- Frank, Aglegra (30 November 2016). "Pokémon Sun and Moon set big new sales record for Nintendo". Polygon. Vox Media. Archived from the original on 2 August 2017. Retrieved 15 February 2018.
- Gaston, Martin (7 April 2014). "Pokemon X and Y are the best-selling 3DS games to date". GameSpot. Archived from the original on 9 November 2015. Retrieved 15 February 2018.
- "Financial Results Briefing for the Nine-Month Period Ended December 2013" (PDF). Nintendo. 30 January 2014. p. 4. Retrieved 16 January 2020.
- Perez, Matt (26 October 2016). "Nintendo Reports Second Quarter Losses But 3DS Sales Are Up Thanks To 'Pokémon GO'". Forbes. Archived from the original on 30 April 2017. Retrieved 15 February 2018.
- "Top Selling Software Sales Units - Nintendo 3DS Software". Nintendo. 31 March 2020. Retrieved 7 May 2020.