How do I make a recording of a group of people playing a tabletop rpg?


I'm in front of small challenge. I'll be recording group of 6 people playing tabletop RPG. They'll be all sitting at one table but game master (person who narrates thru game) will be hidden behind his screen (about 8 in tall).

My plan is to use 6 lavaliere mics but I've never used 6 of them so close to each other in rather small room so I'm worried about working with too much noise while trying to glue it all together. Does my strategy makes sense or would you recommend another solution?



Posted 2018-04-19T10:06:55.693

Reputation: 21

2Depending on the acoustics of the space, I'd be tempted to sling an omni above the centre, if for nothing but to keep a coherent ambience. – Tetsujin – 2018-04-19T10:26:16.817



Your strategy would be the best idea. You may get some bleed between the mics, but your room acoustics may be an issue. The more you put into deadening the walls with sound insulators, the better the final product. Even if it is a few shelves with books and such on will help with the reverberations.

Dark Corner Studios

Posted 2018-04-19T10:06:55.693

Reputation: 1


I heavily advise against using lavalier mics unless the people wearing them have incredible microphone discipline. Especially in a setting in which you are prone to forget the recording situation like a TTRPG session, it's way too likely that people will touch the mics, hair, beards or clothes will scratch them or that cable connections will be interrupted. While you can fix some of that in post production by just cutting the audio whereever there is no dialog, often dialog itself will be impacted aswell.

Instead I would advise a solution like the one that can be seen in the below video, if it's at all feasible for you.

This is a setup for the exact purpose of capturing dialog during TTRPG sessions and mitigates the typical problems of a lavlier mic setup.

S. R.

Posted 2018-04-19T10:06:55.693

Reputation: 299