How to improve the VOICE of a Villain.

1

My villain's voice is not convincing in my Action Movie. How I can improve his voice? Wich filters I can apply? I do not want to dub him.

Thank you.

Alex 8A

Posted 2013-10-22T21:58:50.350

Reputation: 11

Can you articulate what's wrong with the villain's voice as it stands? Knowing specific information about the problem may help us suggest a more appropriate solution. – Joseph Harvey – 2013-10-23T04:58:35.523

1If you upload a short sample of him, I can try to process it and give some in-detail advice. peace – Tobias Schmidt – 2013-10-23T18:18:03.987

1It's tough to tell whether you mean human villain or monster as well. – Dave – 2013-10-23T15:51:01.657

Answers

6

"...voice is not convincing..."

I believe you answered your own question. It's a performance issue, so the only true way to fix it is to start with a convincing voice performance first. The performance is key.

Stavrosound

Posted 2013-10-22T21:58:50.350

Reputation: 6 616

Couldn't agree more. No matter what you do, if the source doesn't work look at fixing the source. – KellCole – 2013-10-23T21:00:25.893

3

  • Lower or change formants with melodyne
  • Pitch shift automation
  • Extreme noisy Vocoder
  • Load into a granulator and automate the parameters phrase by phrase so that the voice dissolves into granular bits at the end of a phrase or at some consonants.
  • Unnatural Reverb. Hall reverb in small rooms, small reverb in big hall scenes.
  • Layer that original with a distorted, pitch shifted version.
  • get a very noisy vocoder layer and automate it in and out
  • automate distortion effects to some consonants like shh tss css ect.
  • use revered reverb to suck into some of his words.
  • use a vocoder with pitch tracking and a very rich harmonic carrier. then use a wow/talk filter and automate the vocals according to the spoken vocals. then make this layer very deep.
  • record some whispering, load it with reverb and automate volume, filter and pan on this to give some spooky vibe.
  • Pitch shift the sound down, then pitch up the formants (autoamte if possible)
  • use speakerphone or convolution reverb or re recording to emulate masks.
  • use texture layers to fatten up the frequenzys. for exampel break glass or record some water flowing. then use a granualtor and pitch shift it down until lyou hear the little grains. automate the parameters to pronounce the phrase.
  • record yourself saying the phrases and heavy process this layer.

if you cant mike it, you can mouth it

hope this list gives you some inspiration, peace

Tobias Schmidt

Posted 2013-10-22T21:58:50.350

Reputation: 1 782

0

A villian's voice needs to be menacing. I think in most cases it should be equalized to have a deeper tonality. Although if the character is more mysterious you would want to focus on making it sound airy and quiet. Can you describe the character a bit?

-Krux

Bennett Eller

Posted 2013-10-22T21:58:50.350

Reputation: 28

0

You didn't say if it was a Male or Female or other - but maybe EQ to bring out some growl or shrill. Maybe slight distortion. Maybe another sound happening that ups the evil. Maybe cut in a better take if possible.

coaxmw

Posted 2013-10-22T21:58:50.350

Reputation: 1 294

-1

Avox Throat

Good to pitch and manipulate villians/monsters

WAudio

Posted 2013-10-22T21:58:50.350

Reputation: 1