Tag: game-ai

26 How to handle invalid moves in reinforcement learning? 2017-03-14T14:26:07.403

15 How do I choose the best algorithm for a board game like checkers? 2018-07-16T15:37:24.917

13 Input/output encoding for a neural network to learn a grid-based game 2017-06-09T11:21:34.740

12 How to train a neural network for a round based board game? 2017-05-19T18:38:45.073

11 Is AlphaZero an example of an AGI? 2018-11-26T00:42:57.097

10 Can a neural network work out the concept of distance? 2018-04-18T12:01:49.907

10 How do I keep track of already visited states in breadth-first search? 2018-08-14T13:03:23.150

9 A few doubts regarding the application of reinforcement learning to games like chess 2017-11-10T15:54:48.073

9 Does Monte Carlo tree search qualify as machine learning? 2018-08-16T02:13:15.483

9 The real approach of creating AI for a fighting robot in an MMO 2020-03-05T08:50:33.400

7 What's the difference between Starcraft and Dota from an AI perspective? 2017-08-14T20:59:00.470

7 How do I create an AI for a two-players board game? 2017-12-14T12:39:33.200

7 Reinforcement Learning in Commercial Strategy Games 2018-06-14T02:44:04.580

7 Why does Monte Carlo work when a real opponent's behavior may not be random 2018-06-29T14:31:57.610

6 Is the new Alpha Go implementation using Generative Adversarial Networks? 2017-10-24T13:34:38.233

6 Issue with simple game AI 2018-06-11T19:55:35.770

6 More effective way to improve the heuristics of an AI... evolution or testing between thousands of pre-determined sets of heuristics? 2018-08-16T23:33:09.813

6 Evolving network in game 2018-08-24T08:16:56.343

6 How can I create an artificially intelligent aimbot for a game like CS:GO? 2018-08-30T20:05:59.967

6 When does the selection phase exactly end in MCTS? 2019-06-18T02:17:55.950

6 Examples of single player games that use modern ML techniques in the AI? 2020-08-27T17:30:01.857

5 Why did AlphaGo lose its Go game? 2016-08-09T12:00:06.583

5 Game AI - Fast python OCR or cropped image input 2017-09-12T17:59:38.443

5 Inconsistency in TD-Leaf algorithm in KnightCap chess engine 2017-09-28T17:19:47.250

5 What else can boost iterative deepening with alpha beta pruning? 2018-01-28T09:53:44.280

5 Can you analyse a neural network to determine good states? 2018-08-20T14:09:31.723

5 Which nodes are expanded in the expansion phase of MCTS? 2018-09-07T14:42:12.617

5 Old video games intelligence 2018-12-08T12:07:08.283

5 How does Hearthstone AI deal with random events 2018-12-11T16:43:11.477

5 What is the appropriate approach to playing a game with incomplete state information? 2018-12-23T10:44:26.103

5 Why didn't champion of the Go game manage to win the last game against AlphaGo, after winning the 4th one? 2019-03-26T20:43:07.783

5 Can this tic tac toe program be considered AI? 2019-04-02T20:57:54.037

5 What are the most compact Real Time-Strategy Games? 2019-06-05T18:45:49.700

5 What are some resources for coding some artificial intelligence techniques in the context of games? 2020-04-10T09:46:26.767

4 AI in dota2 vs AI in starcraft 2017-08-18T12:16:22.870

4 Game AI - Modify image classification model for analog output 2017-09-17T11:13:35.627

4 How much memory does the Deepstack poker program require? 2017-10-05T17:50:35.883

4 Fitness Function altenatives in Genetic Algorithms for game AI 2017-11-29T09:49:06.553

4 Is this a good way to represent Connect 4 to a Neural Network? 2017-12-01T21:59:34.857

4 Why most imperfect information games usually use non machine learning AI? 2018-04-04T12:36:54.207

4 Representing inputs and outputs for a card game neural network 2018-07-06T14:42:14.027

4 What if there's a game where all the AI people actually lived? 2018-07-17T13:34:55.370

4 Algorithm For Making Balanced Weapons In A Game? 2018-08-11T06:41:18.710

4 Algorithms for games with very high branching factors (Connect6) 2018-09-07T23:43:14.730

4 Transposition table is only used for roughly 17% of the nodes - is this expected? 2018-10-14T09:05:08.993

4 How do we find the length (depth) of the game tic-tac-toe in adversarial search? 2018-12-07T07:01:46.120

4 Any interesting ways to combine Monte Carlo tree search with the minimax algorithm? 2018-12-13T04:33:11.933

4 Neural Network with varying inputs (for a game ai) 2019-04-26T13:30:05.243

4 How could an AI detect whether an enemy in a game can be blocked off/trapped? 2019-11-21T23:57:54.807

3 Are strong Chess AI's local on mobile devices? 2017-03-30T19:57:13.017

3 Reinforcement learning for 2048 2017-05-09T11:40:44.700

3 What type of reinforcement learning can I do restricted to ~200MB on an average smartphone? 2017-08-07T19:28:07.360

3 How to define or represent evil in logic 2017-09-18T20:05:22.083

3 What is the typical AI approach for solving blackjack? 2017-09-19T10:23:52.333

3 What type of neural network would be most feasible for playing a realtime game? 2017-09-28T17:11:21.753

3 Which Reinforcement Learning algorithms are efficient for episodic problems? 2018-01-13T03:48:19.280

3 What layers to use in a Neural Network for card game 2018-01-19T11:32:39.073

3 RTS Construction Layout AI 2018-02-08T14:39:26.087

3 Can a game AI learn the concept of acceleration? 2018-02-25T16:28:49.717

3 What are good learning strategies for Deep Q-Network with opponents? 2018-04-04T09:13:15.360

3 Training AI to play NES/SNES games on NN python 2018-04-29T01:34:48.543

3 How to handle varying types and length of inputs in a neural network? 2018-05-10T19:23:25.520

3 Genetic Algorithm - creatures in 2d world are not learning 2018-05-11T05:11:00.057

3 How can a neural network learn to play sudoku? 2018-06-27T08:36:45.237

3 Which is more memory efficient uninformed or informed search algorithms? 2018-07-17T13:09:36.700

3 How does one even begin to mathematically model an AI algorithm? 2018-07-19T13:57:43.527

3 Is a good evaluation function as good as any of the extensions of alpha-beta pruning? 2018-07-22T22:24:30.813

3 Are there any discount-factors based on branching factors? 2018-08-17T20:47:17.640

3 Creating a self learning Mario Kart game AI? 2018-10-02T11:54:03.637

3 How do I apply reinforcement learning to a game with infinitely many actions? 2018-10-25T17:02:23.657

3 How to model a plumber dispatcher with Artificial Intelligence? 2018-11-17T13:00:53.227

3 Is it feasible to use minimax to solve a board game with a large number of moves? 2018-11-30T07:38:52.187

3 How to encode Azul game state as NN input 2018-12-06T23:37:33.787

3 Why do neural nets and machine learning tend to work well with MCTS, but not with regular Minimax game-playing AI? 2018-12-29T18:27:48.933

3 Game AI for "Lines" : help to get started 2018-12-29T23:34:04.103

3 Negative counterfactual regret 2019-03-13T20:00:59.333

3 How do I solve the problem of positioning 11 pieces into a 8x8 puzzle? 2019-05-12T13:54:47.517

3 Using graph searching to solve peg solitaire? 2019-05-18T08:57:10.483

3 Deep Q-Network (DQN) to learn the game 2048 2019-06-12T21:17:30.437

3 Puzzle solving AI? 2019-09-23T03:18:08.933

3 How to calculate the optimal placements for settlements in Catan without an ML algorithm? 2019-10-23T07:26:04.950

3 How can I increase the speed and performance of my implementation of an AI for Reversi? 2019-11-11T10:46:17.667

3 How can artificial intelligence predict the next possible moves of the player? 2020-04-03T22:05:01.273

3 Why is tic-tac-toe considered a non-deterministic environment? 2020-08-02T22:40:08.727

2 How to deal with huge branching factors in real-time? 2016-08-09T10:40:35.500

2 Goal oriented Action Planning with multiple Agents 2017-08-18T14:40:48.243

2 Is there any way, in which we can monitor what's going on the screen in android to generate a model from it? 2017-09-01T13:48:47.733

2 Making behavior tree execute action for specific time? 2017-11-08T05:19:17.283

2 Neural Network that Predicts Game State Based on Actions 2017-12-17T23:00:00.030

2 Is it fair to compare AlphaGo with a Human player? 2018-01-28T07:56:26.750

2 What are examples of simple problems and applications that can be solved with AI techniques? 2018-02-16T12:21:49.247

2 How to use DQN to handle an imperfect but complete information game? 2018-03-27T13:19:29.650

2 Interactive forward simulation 2018-04-04T06:11:51.267

2 How to use Machine Learning with simple games? 2018-06-29T19:51:58.097

2 If certain moves are compulsory, will there still be a need for a quiescence search? 2018-07-23T09:05:00.573

2 Historical weakness of GOFAI in relation to partisan combinatorial games? 2018-09-11T20:19:55.103

2 Can genetic algorithms be used to learn to play multiple games of the same type? 2018-09-14T02:32:33.923

2 Mapping Actions to the Output Layer in Keras Model for a Board Game 2018-09-20T06:06:06.213

2 Is it meaningful to give more weight to the result of monte carlo search with less turn win? 2018-10-07T17:37:00.000