18 Does a sphere projected into 2D space always result in an ellipse? 2015-09-15T11:55:18.913

15 How can I generate procedural noise on a sphere? 2015-08-05T08:19:21.280

13 Need a reputable source for the formula for the shape of Earth's horizon 2016-01-29T19:14:03.043

10 How to unproject quadrilateral into rectangle? 2016-07-08T05:14:00.333

7 What transformations should I apply to a model to produce this 3D effect? 2015-08-04T18:05:05.010

7 Calculate aspect ratio from 2D shape in 3D space 2015-11-29T15:00:13.707

7 What's the difference between orthographic and perspective projection? 2016-05-01T22:02:24.773

7 Why are width and height divided by 2 in the perspective projection matrix? 2017-06-25T16:54:18.873

6 Why is the back of a perspective frustrum larger than the front? 2017-05-29T10:53:30.840

5 Solving a problem from *Foundations of Computer Graphics*: 2016-10-03T14:54:41.397

5 Am I calculating perspective projection correctly? 2016-11-28T08:59:44.537

5 How am I able to perform perspective projection without a near plane? 2017-05-16T14:23:29.357

5 3D projection that increases objects' size as they become more distant 2017-06-13T17:00:00.227

4 Materials for research on spherical projection 2015-11-25T19:09:52.097

4 How to get the transform amount from a screen vector and a direction vector? 2015-11-30T15:36:34.443

4 Where should I project a polygon corner when it is behind me? 2016-09-05T11:07:12.020

4 Zoom in orthographic vs perspective projection 2016-10-12T20:35:09.033

4 Projected points and screen coordinates 2016-11-19T13:27:36.380

4 Calculate Camera parameters and HandEyeCalibration 2017-03-09T16:24:25.097

4 Render with camera perspective off-center 2017-05-03T16:54:57.977

3 Project quad onto ellipse in 3D 2015-12-01T08:06:23.860

3 2D projection from some points 2016-05-24T08:54:32.497

3 Creating Sparks using Code 2016-09-11T09:08:43.267

3 My perspective projection is messed up? 2017-02-04T20:45:00.333

3 understanding glm::perspective vs glm::ortho 2017-02-08T13:33:28.823

2 How to use GetViewProjMatrix().TransformVector(LineDirection) in UE4? 2015-11-30T16:12:56.893

2 How to project a view frustum in an orthographic cuboid? 2016-06-04T17:54:49.740

2 Screen to World coordinates glm::unProject 2017-01-09T22:38:06.093

2 Getting from the default view volume to an image on the screen 2017-03-14T09:52:59.677

2 A way to save 360° panorama video 2017-07-28T13:39:36.447

2 Make 3d objects from 3 projections in 3D Studio Max 2017-08-05T22:25:31.997

2 How would I convert a picture of a slanted surface into a straight one? 2017-10-25T22:26:19.193

2 Projective texturing from many images 2018-01-25T14:09:04.967

1 A question about derivation in oblique view frustum 2016-03-06T11:51:59.727

1 Program to visualize geodesics and linear projection of an ellipsoid simultaneously 2017-10-19T01:03:48.723

1 3D reconstruction using 2D matched points 2017-11-10T16:33:17.410

1 How to decompose projection matrix? 2017-11-22T12:38:05.463

1 How to derive a perspective projection matrix from its components? 2018-02-11T19:58:23.250

0 Compute area (not surface area) and perimeter of a mesh 2017-06-20T13:56:18.387

0 Determining slopes of lines in perspective projection 2018-02-06T16:49:13.887

0 How to generate the stereographic projection of a 3D model 2018-03-06T05:03:47.667

-1 The distance from the cube sides to the parallel projection plane 2017-08-29T12:43:00.323