Tag: physics

24 How physically-based is the diffuse and specular distinction? 2015-09-17T12:29:48.510

13 What physical properties are “lacking” to keep this 3D scene from looking like a real photograph? 2016-06-03T06:48:37.310

12 Fresnel reflectance of gold: red channel greater than 1? 2015-09-30T11:27:36.453

11 How to build a decent lens/camera objective model for path tracing? 2015-08-14T17:45:21.800

11 What explains the high specularity of metals? 2017-01-04T09:17:56.527

9 How could I check the correctness of my result of fluid simulation? 2015-09-22T09:04:58.360

8 Total emitted power of diffuse area light 2016-06-15T11:44:32.040

7 What's the difference between irradiance and fluence/radiant exposure? 2016-02-01T05:07:20.643

7 Why does the 1/r² term appear with point sources? 2016-05-11T06:00:33.290

6 Overlaying graphics on particle simulation 2015-08-12T08:55:30.060

6 Resulting Probabilty Density in Path Tracer for paths using Next Event Estimation 2016-05-18T14:35:29.327

3 What is the effect of the BRDF denominator? 2016-05-25T15:27:13.490

3 Can we use PhysX in WebGL? 2016-08-26T00:31:24.117

3 Creating Sparks using Code 2016-09-11T09:08:43.267

2 What is a good algorithm, and framework, to calculate centres of gravity or mass (cog)? 2016-09-09T10:37:45.823

2 Why is the approximation valid, in the formula provided by Brian Karis? 2018-02-06T10:55:21.930

1 How would I create a virtual cabling system? 2016-06-09T12:46:18.310

1 Beginner CG Research Project 2017-03-03T16:18:43.253

1 Hooke's Law vector form 2017-10-13T07:19:16.473

1 Spring damping in Energy Function 2018-01-21T09:02:09.767

1 Why are BRDF and the lighting uncorrelated? 2018-02-07T12:27:13.780