Tag: global-illumination

8 Rendering equation - why unsolvable directly? 2016-07-07T18:25:37.150

7 How Sunlight is added in Bidirectional Path tracing? 2017-03-05T17:25:47.820

7 Confused about prefiltering environment maps (Manson 16) 2017-04-26T17:31:25.210

7 Progressive Path Tracing with Explicit Light Sampling 2017-05-24T22:08:38.813

7 Using Monte carlo on Rayleigh scattering 2017-08-22T07:31:11.597

6 Selection of GI techniques working in real time 2017-01-11T10:14:08.090

5 How to compensate low amount of rays reaching the light in a Path Tracer 2016-04-17T11:42:57.663

5 Global illumination leading to image variation 2016-04-28T20:24:24.297

5 Should I use nonsymmetric BSDF for refraction in BPT? 2016-10-06T19:47:20.410

5 What is Radiosity? 2016-10-29T10:17:19.677

5 How does voxel cone tracing work 2017-11-06T08:11:29.510

4 Modern Screen Space Ambient Occlusion Techniques 2016-03-09T20:58:55.873

4 Is there a material that contributes to GI, but isn't directly visible? 2016-11-02T01:04:49.687

4 Generation of stratified cosine weighted samples on hemisphere 2017-02-09T05:26:50.003

4 Efficiently sampling specific surfaces using MIS in path tracing 2017-03-16T20:31:41.430

4 A recent approach for subsurface scattering 2017-06-08T10:06:10.043

4 The variance for the Monte Carlo estimator 2017-06-09T14:44:20.620

3 Path tracer not rendering shadows 2016-04-07T12:47:27.967

3 Beer's law in dielectric material 2017-07-24T15:58:52.647

3 Phong BRDF in Mitsuba, Tungsten and AGI 2017-08-16T08:52:47.000

3 How to simulate specular reflection in Light Tracing? 2017-09-08T21:11:22.137

2 Real time image based lighting for arbitrary BRDFs coordinate alignment 2016-09-25T18:03:12.037

2 Multiplication of SH coefficient sets representing occlusion and color 2017-02-03T18:22:16.563

2 Picking multiple light sources from a mixture densities 2017-02-14T22:48:50.527

1 Spectral path tracing - image color/brightness incorrect 2016-03-20T21:24:10.253

1 Octahedral mapping for Spherical functions 2018-01-30T07:59:20.310

1 Light Falloff through a grid 2018-03-01T14:49:32.047

0 Radiosity simulation and transformation to lux (matlab) 2017-09-15T13:04:44.890

0 Intensity of pixel area light in reflective shadow map? 2018-01-26T03:47:10.553

0 What is voxel based global illumination in a nutshell? 2018-03-02T02:49:31.547

-1 Natural Environment Illumination in Augmented Reality 2017-11-16T09:03:40.417