Tag: geometry

18 Why is the transposed inverse of the model view matrix used to transform the normal vectors? 2015-09-15T21:08:13.860

13 What is the state of art in geometric LOD in games? 2015-09-05T01:37:17.573

13 Projected grid water horizon detail 2015-11-03T20:49:40.587

11 Why smoothed meshes in 3D studio end up with the same number of vertices/triangles? How then can they be smoothed with the same geometry? 2015-11-14T03:57:21.970

9 How to Calculate Surface Normals for Generated Geometry 2015-10-02T00:14:52.133

9 Pipeline to create Voronoi Meshes 2015-10-20T15:04:28.460

9 Ordering a set of unorganized points along a curve 2016-02-23T15:33:31.027

8 How should I fill a shape consisting of Bezier curves and straight lines? 2016-01-11T20:09:00.557

8 Apply distortion to Bézier surface 2016-07-18T18:39:53.650

7 Calculate aspect ratio from 2D shape in 3D space 2015-11-29T15:00:13.707

7 Archimedean spiral in C++ 2015-12-21T11:58:38.770

6 Calculating intersection of polyline and line 2016-03-11T17:56:09.000

6 Maximum number of vertices after clipping a triangle against an AABB 2016-03-22T18:44:38.660

6 Parametrize set of unordered points in 3d space 2016-04-19T13:48:31.713

6 Sampling against geometry normals 2016-12-10T17:52:17.820

6 List of triangles to minimum amount of convex polygons 2017-07-07T08:46:44.143

6 Visualizing the Lane-Riesenfeld Algorithm 2017-11-03T02:18:07.130

5 What is the name of toroidal 2D space 2017-05-18T12:48:09.397

5 Logarithmic spiral with equal vertex spacing, what equations? 2017-10-16T18:07:00.383

4 What formula or algorithm can I use to draw a 3D Sphere without using OpenGL? 2015-09-07T11:53:53.267

4 An introduction to Lane-Riesenfeld algorithms 2015-09-09T14:23:46.073

4 Drawing a cube a million times 2015-12-25T15:40:21.760

4 How to convert Non-Axis Aligned Bounding Boxes to AABB 2016-03-23T20:28:13.507

4 Data structure and algorithm for clipping triangulation with leaf nodes of an octree 2016-04-26T11:54:22.140

4 Does a point have a length? 2016-05-20T14:41:18.767

4 Where should I project a polygon corner when it is behind me? 2016-09-05T11:07:12.020

4 Calculate Transformation between two point sets - but with constrained Degrees of Freedom 2017-03-05T15:49:05.427

4 Calculate a rotation around an arbitrary axis 2017-03-07T10:24:44.110

4 The constructor of hyperboloid in pbrt-v3 2017-03-20T07:23:33.077

4 Best way to group 3d points into planes, if any 2017-05-15T10:35:13.343

4 Rounding the edges in a mitered line segment inside of a fragment shader 2017-11-01T06:04:55.013

3 Can I run polygon insetting on the surface of a mesh? 2016-03-17T16:15:53.137

3 face normal consistencies 2016-05-17T15:48:32.090

3 Count number of green fragments that are within a given distance from each screen fragment 2016-05-21T21:56:59.703

3 Bevel/Chamfer algorithm for arbitrary 3D mesh 2017-02-02T15:11:42.530

3 What's the difference between geometric surface normal and shading surface normal? 2017-08-10T02:57:16.860

2 intersection between line segments - narrowed precondition 2016-03-04T11:53:48.777

2 Expressing a reflected ray at a point as a function of the incoming ray and the normal to the surface at that point 2016-08-24T14:25:55.273

2 Meaning of the parameter in a line-plane intersection in the space 2016-08-25T21:21:30.143

2 Transform a centered isosceles trapezoid in a rectangle in 2-D 2016-09-30T10:53:22.343

2 Convex non simple polygon? 2017-06-24T13:24:24.573

2 How is it possible to generate geometries using space folding? 2017-08-29T22:25:54.133

2 Rounding a corner formed by Arc and Line 2017-12-22T09:34:44.743

2 calculating size of rectangle which fully obscures a sphere 2018-02-19T16:47:36.650

1 Slide a rectangle along a sphere 2016-01-20T18:38:14.507

1 How to test if one object A intersects and is therefore partly or wholly inside object B 2016-02-27T22:40:53.963

1 Mirroring avatar 2016-09-30T20:18:21.453

1 Extract visible vertices from a 3D geometry model 2017-06-22T15:44:42.960

1 Rectangle bounds of isometric object to isometric bounds 2017-06-28T11:19:37.747

1 Algorithm for clipping convex quadrilaterals 2017-07-29T06:43:44.320

1 Is it possible to draw the intersection of two squares of known dimension using only x,y coordinates and without an if statement? 2017-08-04T19:49:20.240

1 Program to visualize geodesics and linear projection of an ellipsoid simultaneously 2017-10-19T01:03:48.723

1 3D reconstruction using 2D matched points 2017-11-10T16:33:17.410

1 Which vertices to use to create side of model 2018-02-06T10:38:55.263

0 Test if polygon edge is facing another polygon 2017-01-30T20:10:13.587

0 Are there LOD Algorithms that work through removing objects? 2017-11-06T14:04:06.523

0 How to obtain a parametric equation out of a part designed in Autodesk Inventor? 2018-01-15T19:45:02.840

0 Heirarchy in Euler rotations 2018-02-06T06:17:28.353

0 Euler Angles - Gimbal lock, why non-orthogonal axes 2018-02-07T14:39:55.343

0 What's wrong with my computation of the intersection of a ray with a sphere 2018-02-19T22:55:43.323

0 Tanget plane of an image 2018-03-08T18:56:51.097

-3 constrain based dynamic geometry generation 2017-07-15T07:09:41.110