35 How is Gaussian Blur Implemented? 2015-08-05T03:58:22.973
8 Why do multiple Gaussian Blurs? 2015-08-17T14:11:11.453
7 Gaussian blurring a function defined over a surface mesh 2016-05-13T15:40:05.353
6 Where are the highlight definitions inside of my shader? 2016-07-12T19:23:13.317
4 Different types of Gaussian blur? 2015-08-14T02:19:08.863
4 Is doing multiple Gaussian blurs the same as doing one larger blur? 2015-08-15T18:33:42.943
4 How does directional Gaussian blurring work? 2015-08-15T18:38:26.450
4 Will the gaussian kernels in this fragment shader be computed for every fragment? 2016-08-06T19:01:49.183
4 Replace a chain of image blurs with one blur 2017-04-14T16:03:10.307
3 Does a gaussian blur based bloom/glow shader require gamma correction? Any other tips? 2018-01-03T22:14:27.280
2 How can I implement a complex sinusoidal function? 2016-09-17T16:06:39.290
2 How does this app pull off fast, high radius HDR 2017-01-27T00:23:32.123
0 Questions about Blur effect 2017-12-19T10:22:52.117