21 Why does monte carlo ray tracing perform better than distributed ray tracing? 2015-08-04T18:31:07.350

12 How is anisotropic filtering typically implemented in modern GPUs? 2015-09-04T06:14:31.387

11 How can I concentrate points in areas of higher curvature? 2015-08-05T11:25:51.847

11 Why is it twice as expensive to make a noise function that can be tiled? 2015-08-14T22:11:19.027

11 How is screen space ambient occlusion implemented? 2015-08-31T01:48:27.043

9 Algorithm to find the center of a Bezier curve 2016-06-27T21:34:46.570

8 Modelling Young's double slit experiment 2015-08-06T21:47:38.553

8 Optimal memory access when using lookup tables on GPU? 2015-10-27T06:52:32.947

8 Perturbed image texture implementation from renderman language 2015-11-10T15:27:38.280

8 Strategy for connecting 2 points without intersecting previously drawn segments of curves 2015-11-29T12:55:29.020

8 How should I fill a shape consisting of Bezier curves and straight lines? 2016-01-11T20:09:00.557

8 What algorithm is used in the animation of the uTorrent 's "About window"? 2016-07-20T11:03:49.183

7 Changing image so it would look like through colorful glasses 2015-09-02T11:40:47.137

7 After a deformation operation on polygons, how can I check for and fix inverted polys? 2015-11-19T18:17:37.720

7 Understanding Jump Flooding Algorithm (JFA) for Voronoi Diagrams 2017-03-09T12:30:16.693

6 How can I detect edges between different colours of the same brightness? 2015-08-09T08:46:52.920

6 Shading: Phong vs Gouraud vs Flat 2015-08-31T01:58:54.870

6 Is there some kind of Bresenham algorithm or equivalent for scanline rendering a rotated ellipse? 2015-09-15T12:06:48.257

6 Detect in-focus regions of an image 2015-10-07T18:10:08.277

6 How to implement a realtime 2D light renderer with fog/colored light on the GPU? 2016-01-10T04:54:51.350

6 Parametrize set of unordered points in 3d space 2016-04-19T13:48:31.713

6 Color transform algorithm (that also works on saturation and value/lightness)? 2017-06-28T12:32:45.580

6 Seamless Textures 2017-07-03T01:41:02.667

6 List of triangles to minimum amount of convex polygons 2017-07-07T08:46:44.143

6 Visualizing the Lane-Riesenfeld Algorithm 2017-11-03T02:18:07.130

5 Converting raster shape/blob into displacement map 2016-03-13T22:52:45.323

5 Move position in smooth gradient 2016-06-14T17:14:01.773

5 Image rescaling algorithm 2016-09-18T20:42:55.240

5 Why does my raycaster distort when it does? 2017-04-11T21:52:28.890

5 Is there any open-source implementation of n*log(n) visibility graph construction algorithm? 2017-05-11T07:50:08.453

5 Explanation of the Marching Squares saddle points resolution 2017-05-31T16:44:02.317

5 Algorithms to Remove High Frequency Noise from Path Tracing 2017-06-22T05:02:09.163

4 An introduction to Lane-Riesenfeld algorithms 2015-09-09T14:23:46.073

4 How to ignore rain or smaller objects movements in motion detection? 2015-09-15T12:02:02.450

4 Ray-triangle intersection algorithm not intersecting (C++) 2015-11-19T22:31:31.463

4 How to get the transform amount from a screen vector and a direction vector? 2015-11-30T15:36:34.443

4 Shadow map projection issue 2016-01-14T22:55:11.760

4 Which interpolation algorithm does MS Paint on Windows 7 use for image rescaling? 2016-03-29T12:48:44.053

4 Data structure and algorithm for clipping triangulation with leaf nodes of an octree 2016-04-26T11:54:22.140

4 Explanation of the Vatti clipping algorithm 2016-05-26T13:04:36.520

4 Algorithm for adjusting the speed of a progress bar animation 2016-08-28T22:03:42.680

4 Main techniques to draw a point at non integer coordinates? 2017-02-16T10:06:05.250

4 Workflow of the Naive Surface Nets algorithm 2017-03-03T17:40:26.487

4 How can i achieve reflections like this? 2017-03-27T05:32:04.817

4 How can I verify if a selection area is over a shape in SVG? 2017-06-29T03:28:58.073

4 Help understanding Perlin Noise 2017-11-09T23:23:17.673

4 How to modify Perlin (not simplex) noise to create continental like terrain generation 2017-11-10T06:20:24.977

4 How to calculate curvature of isoline of image 2017-11-18T18:42:46.277

3 Making surface with common parametrization from bunch of other surfaces 2016-03-07T12:04:51.657

3 Generate complex (non-convex) polyhedron UV mapping 2016-03-24T01:30:05.193

3 Linear interpolation on Plane (Marching Cubes) 2016-05-25T20:40:55.557

3 How to represent an orthogonal graph from its edges and vertices data? 2016-05-28T07:08:27.267

3 Image rotation algorithm 2016-05-28T13:51:32.880

3 Bug with the Bresenham's line drawing algorithm? 2016-05-28T22:01:49.243

3 Is there a way to interpolate color across the line with only integer calculation ?` 2016-05-31T19:58:37.443

3 How to texturize a 3D model from video? 2016-06-15T08:32:02.530

3 exact down sampling and re-triangulation of mesh data(non-convex) 2016-07-05T07:00:13.630

3 Improved Laplacian smoothing of noisy surface meshes 2016-12-13T22:03:06.060

3 Finding the nearest neighbor of polygons 2017-01-10T04:40:10.430

3 Image regeneration with nearest neighbor search 2017-05-12T11:24:41.030

3 Slope Based Texturing 2017-07-14T19:00:06.583

3 Simple Intersection Algorithm for Ray and 3D Bézier Curves of Varying Thickness 2017-12-03T21:31:56.190

3 How to smooth out a voxel grid? 2018-01-12T04:21:33.133

2 What algorithm(s) are behind Google Street View's 3d mapping mode? 2015-09-23T04:09:55.423

2 Is there some book about how to design a 3D math lib? 2015-10-26T01:10:09.947

2 culling meshes across mulitple layers 2016-02-03T19:38:55.693

2 Template matching subpixel accuracy 2016-03-03T11:11:21.640

2 Unwinding an image on a spiral to make it long and flat 2016-05-09T14:39:36.810

2 scan line algorithm is too slow? 2016-06-09T06:35:26.767

2 Find closest point on surface interpolated by 2d matrix of points 2016-08-01T10:45:11.937

2 detect blurred zones after conversion to black & white 2016-08-05T16:25:40.423

2 How to build a 3d model from 2d pictures 2017-03-28T03:30:19.457

2 Image resize with pixel accumulation? 2017-06-30T13:18:54.557

2 Algorithm for 3D mesh model segmentation to chart 2017-09-13T17:04:05.110

2 Calculate set of rectangles covering pixel diffs? 2017-11-06T00:53:57.970

2 how to build the feature curves of this algorithm? 2017-12-25T00:32:25.993

1 What are the best ways to start graphics programming? 2015-09-30T05:40:15.270

1 How to test if one object A intersects and is therefore partly or wholly inside object B 2016-02-27T22:40:53.963

1 Separating photos from other images algorithmically? 2016-03-11T21:16:34.320

1 How to generate OSX Flurry screensaver 2016-04-08T10:13:43.037

1 Collision detection methods for 2D and 3D environments 2016-04-16T23:42:21.557

1 Calculating inverse disparity of a stereo image 2016-08-24T23:39:21.850

1 Feature detection for embedded platform OpenCV 2016-10-08T21:58:21.903

1 Calculating Skeleton-Deformed Mesh Normals 2017-02-03T04:00:09.103

1 Algorithm for clipping convex quadrilaterals 2017-07-29T06:43:44.320

1 Finding all possible reflection matrices for a given Wythoff construction 2017-08-23T05:38:04.923

1 What is a common approach in computer graphics to smooth structures in textures? 2017-08-24T22:29:53.457

1 Which vertices to use to create side of model 2018-02-06T10:38:55.263

0 reconstruction drawing sequence from video 2016-01-26T14:39:09.130

0 Which 3D algorithms does Windows 10's "3D Builder" application use? 2016-03-24T01:21:13.737

0 Test if polygon edge is facing another polygon 2017-01-30T20:10:13.587

0 Are there LOD Algorithms that work through removing objects? 2017-11-06T14:04:06.523

0 How to obtain a parametric equation out of a part designed in Autodesk Inventor? 2018-01-15T19:45:02.840

0 How to find the intersection point with ray tracing 2018-03-09T18:28:17.907