Tag: normals

33 Why are some faces in my mesh darker? 2013-10-31T11:54:39.930

17 How to Combine two Normal Maps? 2015-09-09T19:49:03.497

16 How to make all faces flip to the right/consistent direction? 2014-06-12T08:35:01.470

13 Liquid / glass interface IOR and normals in Cycles 2013-09-11T14:45:07.777

12 How to flatten a face to avoid distortion (make an ngon planar) 2014-03-13T00:22:38.290

11 How can I customize normal in this way? 2015-07-30T03:59:05.727

11 Creating Normal maps from a Texture? 2016-05-18T14:20:31.757

10 How can faces be rotated around their individual normals? 2013-11-23T09:46:42.370

10 Baking normal map from a cycles shader with normals 2014-10-06T12:33:12.877

10 How to recalculate normals? 2014-11-15T16:58:25.563

10 How to avoid terminator artifacts while still using smooth shading and the new pointiness attribute? 2015-04-01T22:33:59.703

10 Manually Position Vertex Normals? 2016-09-11T18:15:42.000

10 Is it possible to get automatic smooth edges with flat faces without adding geometry? 2017-01-01T23:52:51.983

9 How to pick target texture image for baking? 2015-01-15T04:28:53.257

8 Why can I see through a box in blender game engine? 2013-12-12T13:40:26.963

8 color faces with wrong normals 2014-10-09T13:25:05.883

8 Backfaces give strange results with Fresnel Node in Cycles 2014-12-04T17:31:36.827

8 How do I stop vertex normals getting overwritten when I enter edit mode? 2015-10-10T07:52:16.060

8 I have a model and a normal map, can I bake Ambient Occlusion from both? 2015-12-18T16:03:24.190

8 How to bake high to low poly normals for multiple objects on one normal map? 2016-06-01T13:53:28.047

8 How to animate an object so it follows the slope (normal) of another object? 2017-06-11T17:30:12.783

8 Is there a way to render to PNG as raw pixels / without converting color space to sRGB? 2017-09-02T14:33:34.313

7 Messed up Blender models when exporting to Unity3D 2013-06-28T18:22:59.990

7 How to keep the vertex normals after deleting an edge/face? 2013-08-19T12:19:23.183

7 Is it possible to effect the spawning direction of a particle with a normal map? 2013-12-14T18:25:32.413

7 Render entire scene normals 2014-07-14T06:17:58.847

7 Is it possible to manipulate normals explicitly in Blender? 2014-10-10T17:59:31.837

7 What are face normals? 2014-12-20T18:36:38.767

7 How can I fix the non-stitched seam that is present after applying mirror modifier? 2015-04-28T15:23:27.973

7 Baked normal map from high poly bad corners 2015-11-07T00:00:14.623

7 Flatten shading on cylinder 2017-08-23T19:58:21.143

6 Why do normal map ridges become grooves in mirrored object? 2013-09-22T19:47:58.513

6 Can't render an inside-out cube? 2015-08-17T21:48:12.133

6 Blender Cycles normal map difficulty 2015-11-03T05:42:36.657

6 How to 'weaken' or 'strengthen' a normal map texture? 2016-04-23T21:15:10.907

6 Cycle Normal Pass in Camera Space 2016-12-16T09:49:16.340

6 Procedural random/different colors based on normal direction 2018-10-12T01:30:09.183

5 Which normal input socket should I use when I have a mix between shaders? 2013-08-09T23:24:55.883

5 Moving vertices along normal axis in BGE 2014-06-11T06:49:23.243

5 Hard-edged polygons with normal maps 2014-07-26T10:57:16.463

5 How to properly use face smooth shading 2014-11-22T23:18:42.530

5 Take Smooth Shading into account with Normals Bake 2015-02-23T02:47:22.953

5 Normal map baked from multires looks bad (seams and general wrongness) 2015-03-25T04:11:11.477

5 Normal map baking (cycles) edges and bleeding edges 2015-04-12T21:31:05.483

5 What are the reasons why automatic normal recalculation might fail 2015-05-29T11:11:08.197

5 Normal orientation does not show dot 2015-08-24T21:59:08.193

5 Why can't the Data Transfer Modifier be applied? 2016-02-08T14:11:44.260

5 How to unify face and vertex normals 2017-04-19T18:01:24.540

5 In the latest 2.79 daily build, is it possible to convert the Bevel node's RGB normal maps to BW edge highlighters? 2018-03-07T14:14:36.050

5 Why normalized EXR renderings of surface Normals look different than PNG renderings? 2018-04-12T02:40:28.020

4 How does Blender calculate path normals? 2013-07-06T07:29:47.530

4 How to make all polygons face outwards in an existing model? 2013-11-06T18:52:10.063

4 Bump node in Cycles, with an OSL script -- am I doing it wrong? 2013-11-15T16:53:31.907

4 Render has strange artifacts 2014-01-23T12:29:53.777

4 Dual normal faces 2014-05-01T12:42:07.460

4 How to flip direction of dupli objects? 2014-05-25T21:09:40.793

4 Average normals at vertices before exporting 2014-08-02T20:25:18.710

4 Hide back faces in 3D View? 2014-09-14T07:35:31.480

4 Animating facial expressions when using a Normal map 2014-12-13T19:05:47.080

4 What's the difference between Normal and True Normal? 2014-12-20T19:32:33.067

4 How to flip normals with python in blender game engine? 2015-02-03T18:28:00.093

4 Blender not recalculating normals for mesh properly 2015-02-23T15:08:03.293

4 When using a baked normal map it is inverted on half my model 2015-04-07T20:24:16.110

4 Seeing through objects in Game engine 2015-05-16T01:48:22.020

4 Some edges are not shown in object wireframe mode? 2015-07-08T23:54:30.667

4 Why are there seams all over the mesh when a Normal Map is applied? 2015-09-06T14:45:31.647

4 Normal map looking weird on mesh 2015-09-14T21:35:25.997

4 How to keep flat faces flat when using smooth shading 2015-10-08T04:29:16.353

4 Normal map baking - All clean blue (no color variation) 2015-10-27T16:22:39.063

4 Object turns dark when using normal map in Cycles 2016-03-16T15:03:49.477

4 What is the role of Auto-smooth? 2016-06-16T00:15:41.707

4 Bump Maps vs Normal Maps 2016-09-15T11:58:33.143

4 Export Vertex Normals into Obj File 2016-09-20T11:03:19.927

4 Blender normals are grey 2016-12-09T05:46:35.580

4 Vertex Normals different from loop normals 2017-01-14T18:49:48.790

4 How to draw normal map? 2017-04-05T00:08:07.380

4 Shader that forgives self-intersection? 2017-06-18T19:05:24.530

4 Python: find faces with incorrect normals to flip and flip them 2017-08-03T05:09:43.323

4 Unable to export per vertex data to wavefront 2018-01-06T17:55:51.810

4 Shader that is only visible when the face normal points up 2018-01-10T02:10:41.467

4 Viewing normals in Blender? 2018-02-06T03:15:50.170

4 recalculate outside (normals) for all objects 2018-04-30T12:22:46.683

4 How does "Flip Normals" affect Face Corner Data? 2018-08-14T13:28:26.920

3 Display values of a normal of a selected face 2014-01-27T09:36:20.127

3 Bump map painting does not work 2014-01-31T10:24:13.537

3 why does fur after combing act unpredictably? 2014-03-05T17:16:30.557

3 Is there a way to use the normal of a face to model something else? 2014-04-25T15:01:50.500

3 Baking normals from high to low poly mesh for game object 2014-08-13T12:14:42.690

3 Texture-Coordinates Normals -> Mapping-Node doesn't work as expected 2014-08-19T17:23:32.797

3 strange lighting, problem with normals? 2014-10-21T23:46:26.393

3 Set normal orientation of origin 2014-12-19T02:03:00.140

3 Error extruding loop selection along individual face normals 2015-01-03T20:57:03.977

3 Relighting Workflow 2015-02-17T16:53:36.820

3 How to do apply a shadeless material bump map 2015-04-06T20:42:51.540

3 Adding custom split normals enables sharp on edges between smooth faces? 2015-04-11T15:02:04.613

3 Can normals be forced to point outward at each vertex/face? 2015-05-27T09:37:04.823

3 Forced normals and hard edges? 2015-07-18T12:42:40.040

3 Baking normals of overlapping objects? 2015-08-18T01:28:41.410

3 Creases at cutoff parts of normal map wrap 2015-09-02T22:39:25.580